2月27日,DGC 2017即将拉开帷幕!我们整理了所有VR/AR相关的会议议程,一共88场,拿去,不谢!
Day 1
我相信我能飞(在VR里):《Eagle Flight(化鹰)》技术剖析
I Believe I Can Fly (in VR): 'Eagle Flight' Technical Postmortem
地址:Room 135, North Hall
时间:2月27日,周一上午10:00-11:00
演讲嘉宾:
Vicki Ferguson, Lead Programmer, Ubisoft Montreal
从一千个虚拟世界中得到的经验教训
Lessons Learned from a Thousand Virtual Worlds
地址:Room 134, North Hall
时间:2月27日,周一上午10:00-11:00
演讲嘉宾:
Jesse Schell, CEO, Schell Games LLC
在Alpha工作七年:游戏《重击者》的反思
Seven Years in Alpha: 'Thumper' Postmortem
地址: Room 2005, West Hall
时间: 2月27日,周一上午10:00-11:00
演讲嘉宾:
Marc Flury, Co-Founder, Drool
创造混合现实的直播和预告片
Creating Mixed Reality Trailers and Livestreams
地址: Room 135, North Hall
时间:2月27日,周一上午11:20-12:20
演讲嘉宾:
Colin Northway, Co-Founder, Northway Games
娱乐和VR的四大未来
Four Futures of Entertainment and VR
地址: Room 134, North Hall
时间:2月27日,周一上午11:20-12:20
演讲嘉宾:
Cortney Harding, Music and Entertainment Relations, Moth+Flame
用ECS运行虚拟世界
Running a Virtual World via ECS (Presented by Amazon)
地址:Room 3014, West Hall
时间:2月27日,周一上午11:20-12:20
演讲嘉宾:
Tara Hernandez, Director of Systems and Build Engineering, Lindenlab
Joseph Yandle, Senior Software Engineer, Linden Lab
3万英尺视角的VR开发:开发《EVEREST VR(珠峰VR)》
30,000 Foot View of VR Development: Making 'Everest VR'
地址:Room 135, North Hall
时间:2月27日,周一下午1:20-1:50
演讲嘉宾:
Petur Thorarinsson, Game Design Director, Solfar Studios
球形舞台的背后:让VR叙事超越游戏和电影
Behind the Spherical Stage: Taking VR Storytelling Beyond Games and Movies
地址: Room 134, North Hall
时间:2月27日,周一下午1:20-1:50
演讲嘉宾:
Raul Rubio Munarriz, CEO, Creative Director and Founder, Tequila Works
Rob Yescombe, Writer & Narrative Director, Freelance
从动画电影到VR:加入情感成分以助力沉浸感
From Animated Films to VR: Adding Emotional Components to Aid Immersion
地址: Room 134, North Hall
时间:2月27日,周一下午2:10-2:40
演讲嘉宾:
Andrew Dayton, Co-founder, Steel Wool Studios
Jason Topolski, Co-founder, Steel Wool Studios
从战壕中传送和移动:什么动作适合你……
Teleportation and Locomotion from the Trenches: What Movement is Right for You...
地址: Room 135, North Hall
时间:2月27日,周一下午2:10-2:40
演讲嘉宾:
Ram Ramakrishnan, Principal Developer, Atakote Studios
Janet Brown, Principal Developer, Atakote Studios
打造FOOture:小公司打造虚拟现实内容
Building the FOOture: Building VR Content for Small Teams
地址: Room 134, North Hal
时间:2月27日,周一下午3:00-3:30
演讲嘉宾:
Andre Infante, Lead Developer, FooVR
Will Smith, Founder & CEO, FooVR
从《Raw Data》的“抢先体验”版中学到的
Learnings of Early Access from 'Raw Data'
地址: Room 135, North Hall
时间:2月27日,周一下午3:00-3:30
演讲嘉宾:
Chris Hewish, Head of Studio, Survios
Mike McTyre, Design Director, Survios
艺术模仿生活:城市勘察如何让我们了解3D环境设计
Art Imitating Life: How Urban Exploration Informs 3D Environmental Design
地址: Room 135, North Hall
时间:2月27日,周一下午3:50-4:20
演讲嘉宾:
Veve Jaffa, Creative Director, Peardrum
Syfy公司:用底板摄影建立实时体验
Syfy Incorporated: Building Realtime Experiences with Plate Photography
地址: Room 134, North Hall
时间:2月27日,周一下午3:50-4:20
演讲嘉宾:
Aruna Inversin, VR Supervisor, Digital Domain
AR设计:《Woorld》开发剖析
Designing for AR: A Postmortem on the Development of 'Woorld'
地址: Room 135, North Hall
时间:2月27日,周一下午4:40-5:10
演讲嘉宾:
Vu Ha, Experimental Gameplay Engineer, Funomena
在VR中做音乐:创意产品的交互设计
Making Music in VR: Interaction Design for Creative Production
地址: Room 134, North Hall
时间:2月27日,周一下午4:40-5:10
演讲嘉宾:
Logan Olson, Experience Designer, Hard Light Labs, LLC
揭露VR中的魔法:《神奇动物VR》的背后
Reveal the Magic in VR: Behind the Scenes of 'Fantastic Beasts VR' Experience
地址: Room 135, North Hall
时间:2月27日,周一下午5:30-6:00
演讲嘉宾:
Resh Sidhu, Creative Director, Framestore
VR的艺术
The Art of VR
地址: Room 134, North Hall
时间:2月27日,周一下午5:30-6:30
演讲嘉宾:
Terence Tolman, Concept Artist & 3D Generalist, Against Gravity
Lauren Cason, Senior Artist, US Two
Ryan Cousins, Art Director, Against Gravity
Dawn Rivers, Cinematographer / Lighting Artist, Harmonix
Carrie Witt, Lead Artist, Owlchemy Labs
Day 2
VR的一年:VR起步回顾
A Year in VR: A Look Back at VR's Launch
地址:Room 135, North Hall
时间:2月28日,周二上午10:00 - 11:00
演讲嘉宾:
Jeremy Chapman, COO, CloudGate Studio
Steve Bowler, President, CloudGate Studio
Cy Wise, Owlmancer, Owlchemy Labs
Andrew Eiche, Producer / Developer / Certified Adult ™, Owlchemy Labs
Colin Northway, Co-founder, Northway Games
Sarah Northway, Co-founder, Northway Games
Autodesk对游戏和VR的愿景和策略
The Autodesk Vision and Strategy for Games and VR (Presented by Autodesk)
地址:Room 2024, West Hall
时间:2月28日,周二上午10:00 - 11:00
演讲嘉宾:
TJ Galda, Senior Product Manager, Autodesk
全息甲板第二年:在2017年发展VR生态系统
The Holodeck Year 2: Growing the VR Ecosystem in 2017 (Presented by HTC Vive)
地址:Room 2011, West Hall
时间:2月28日,周二上午10:00 - 11:00
演讲嘉宾:
Rikard Steiber, President, Viveport, HTC Vive
Joel Breton, Head of Vive Studios, HTC Vive
VR互动叙事:它是游戏?还是电影?或者都不是
VR Interactive Storytelling: Is it a Game? A Film? Or Neither
地址:Room 134, North Hall
时间:2月28日,周二上午10:00 - 11:00
演讲嘉宾:
Eric Darnell, Co-founder & Chief Creative Officer, Baobab Studios
Claudia SouthMartin, Producer, Baobab Studios
触及最大的游戏平台:覆盖网络、网络绘图实验室、网络VR以及gITF格式
Reaching the Largest Gaming Platform of All: The Web. WebGL, WebVR and glTF (Presented by The Khronos Group)
地址: Room 3022, West Hall
时间: 2月28日,周二上午10:00 -11:00
演讲嘉宾:
Ken Russell, Software Engineer, Google
Tony Parisi, Head of VR and AR, Unity Technologies
Neil Trevett, VP Developer Ecosystem, NVIDIA
Zhenyao Mo, Software Engineer, Google
Brandon Jones, Head of US Operations, Google
Kai Ninomiya, Software Engineer, Google
3A级作品的VR预算和时间表:以科技为中心的反思
AAA on a VR Budget & Timeline: Tech-Centric Postmortem
地址:Room 135, North Hall
时间:2月28日,周二上午11:20 - 12:20
演讲嘉宾:
Rok Erjavec, Technical Director, Crytek
虚拟现实游戏开发教学
Teaching Virtual Reality Game Development
地址: Room 3020, West Hall
时间:2月28日,周二上午11:20-12:20
演讲嘉宾:
Ira Fay, Assistant Professor, Hampshire College
Robin Hunicke, Associate Professor, UC Santa Cruz
Jesse Schell, CEO, Schell Games
Jichen Zhu, Associate Professor, Drexel University
Dennis Ramirez, Technical Director, USC IMGD
Oculus故事工作室VR电影《亲爱的安吉莉卡》:Quill的发明,整合以及渲染
Oculus Story Studio's Dear Angelica: Inventing, Integrating, and Rendering Quill
地址:Room 134, North Hall
时间:2月28日,周二上午11:20 - 12:20
演讲嘉宾:
Chris Horne, CG Supervisor, Oculus Story Studio
Ian Wakelin, Software Engineer, Oculus Story Studio
Martin Mittring, Core Graphics Architect, Oculus Story Studio
重新关注VR创新:统一标准是否能简化跨平台VR开发?
Refocusing on VR Innovation: Can Standards Simplify Cross-Platform Virtual Reality Development? (Presented by The Khronos Group)
地址:Room 3022, West Hall
时间:2月28日,周二上午11:20 - 12:20
演讲嘉宾:
Cass Everitt, Software Engineer, Oculus
Joe Ludwig, Programmer, Valve
Nick Whiting, Technical Director, Epic Games
Devin Reimer, CTO, Owlchemy Labs
Yuval Boger, CEO, Sensics, Inc.
Alon Or-bach, Senior Standardisation Engineer, Samsung Electronics
Kaye Mason, Sr. Software Engineer, Google
实现VR可能性灵感的来源
Sources of Inspiration for Approaching Accessibility in VR
地址: Room 135, North Hall
时间:2月28日,周二下午1:20 - 1:50
演讲嘉宾:
Hannah Gillis, Project Manager, Lucasfilm, ILMxLAB
Ben Peck, Generalist Engineer, Lucasfilm, ILMxLAB
“与哈姆雷特在一起”:在VR中重新创造电影院亲密度
'To Be With Hamlet': Recreating Theatre's Intimacy in VR
地址: Room 134, North Hall
时间:2月28日,周二下午1:20 - 1:50
演讲嘉宾:
Javier Molina, Producer and Creator, To Be With Hamlet
David Gochfeld, Designer, NYU, Samsung Accelerator
Hypereal怎样看待中国的VR
VR in China -- How Hypereal Sees It (Presented by Hypereal)
地址:Room 2011, West Hall
时间:2月28日,周二下午1:20 - 2:20
演讲嘉宾:
John Gu, Developer Relation, Hypereal
技术美术训练营:一个技术艺术家的VR指南
Technical Artist Bootcamp: A Tech Artist's Guide to VR
地址: Room 2006, West Hall
时间:2月28日,周二下午1:20-2:20
演讲嘉宾:
Mary Cassin, User Experience Engineer, Google
在不同的移动VR平台上开发高性能游戏
Developing High Performance Games for Different Mobile VR Platforms
地址: Room 135, North Hall
时间:2月28日,周二下午2:10 - 2:40
演讲嘉宾:
Rahul Prasad, Product Manager, Google
现实感,原动力和社交性: 塑造绝佳的VR体验
Presence, Agency, Social: Shaping Great VR Experiences
地址: Room 134, North Hall
时间:2月28日,周二下午2:10-2:40
演讲嘉宾:
Thomas Bedenk, VR Consultant, Exozet Berlin GmbH
沉浸式设计:企业级VR应用
Immersive Design: Enterprise Applications for Virtual Reality (Presented by Autodesk)
地址:Room 2024, West Hall
时间:2月28日,周二下午2:40 - 3:40
演讲嘉宾:
Brian Pene, Director of Emerging Technology, Autodesk
VR的未来和移动设备画质
The Future of VR and Mobile Graphics (Presented by Imagination Technologies)
地址:Room 2011, West Hall
时间:2月28日,周二下午2:40 - 3:40
演讲嘉宾:
Tobias Hector, Leading Software Design Engineer, Imagination Technologies
Cass Everitt, Software Engineer, Oculus
Craig Donner, Daydream Platform Software Engineering Lead, Google
Scott Flynn, Director of Development, VR&AR, Unity
Christopher Peri, Director, Mobile Platform and Solutions, Samsung Electronics
Ryan Vance, Senior Rendering Programmer, Epic Games
相交或平行:社交VR中的自我表达和交流
Together Apart: Self-Expression and Communication in Social VR
地址:Room 135, North Hall
时间: 2月28日,周二下午3:00 - 3:30
演讲嘉宾:
Elli Shapiro, Senior Developer, Sony Interactive Entertainment
西部世界VR: 结合线性和互动性的内容来诉说以人物为中心的故事
'Westworld VR': Combining Linear and Interactive Content to Tell Character-Centric Stories
地址: Room 134, North Hall
时间:2月28日,周二下午3:00 - 3:30
演讲嘉宾:
Colin Foran, Creative Lead, HBO
处理和设计交互式VR应用中的声音
Audio Bootcamp XVI: Approaching and Designing Audio for Interactive VR Applications
地址:Room 3002, West Hall
时间:2月28日,周二下午3:50 - 4:20
演讲嘉宾:
Sally Kellaway, Creative Director, Ossic
叙述空间故事课堂:从《工作模拟》到《瑞克和莫蒂VR》
Spatial Storytelling Lessons from 'Job Simulator' and 'Rick and Morty VR'
地址: Room 135, North Hall
时间:2月28日,周二下午3:50 – 4:20
演讲嘉宾:
Alex Schwartz, Founder + CEO, Owlchemy Labs
Devin Reimer, CTO, Owlchemy Labs
Oculus Medium的交互设计:VR中的雕刻艺术
The Interaction Design of 'Oculus Medium': Sculpting in VR
地址: Room 134, North Hall
时间:2月28日,周二下午3:50 – 4:20
演讲嘉宾:
Lydia Choy, Technical Art Director, Oculus
创造VR体验:Unity的工具和最佳案例
Creating VR Experiences: Unity's Tools and Best Practices (Presented by Unity Technologies)
地址:Room 3014, West Hall
时间:2月28日,周二下午4:00 - 5:00
演讲嘉宾:
待定
VR讨论会议:我们学到了什么,如何预测未来
VR Discussion Panel: What We Have Learned and Predicting the Future (Presented by Autodesk)
地址:Room 2024, West Hall
时间:2月28日,周二下午4:00 - 5:00
演讲嘉宾:
Olivier Palmieri, Game Designer Eagle Flight, Ubisoft
Tom Sanocki, Founder & CEO, Limitless Ltd.
Patrick O Luanaigh, Founder & CEO, nDreams
Brian Pene, Director of Emerging Technology, Autodesk
《星球大战:前线VR》的声音设计
The Sound Design of 'Star Wars: Battlefront VR'
地址: Room 135, North Hall
时间:2月28日,周二下午4:40 – 5:10
演讲嘉宾:
Jay Steen, Software Engineer, Criterion Games (Electronic Arts)
谈星际迷航VR版的内容写作
Punch It (Up): Writing for Star Trek in VR
地址: Room 3016, West Hall
时间: 2月28日,周二下午4:40 - 5:10
演讲嘉宾:
Jay Posey, Expert Narrative Designer, Red Storm Entertainment
将虚拟体验变为现实学习过程
Turning Virtual Experiences into Real Learning
地址: Room 134, North Hall
时间:2月28日,周二下午4:40 – 5:10
演讲嘉宾:
Benjamin Schrom, Product Manager, Google
社交VR的实验
Experiments in Social VR
地址: Room 134, North Hall
时间:2月28日,周二下午5:30 – 6:00
演讲嘉宾:
Stefan Welker, Software Engineer, VR, Google
Luca Prasso, Technical Artist, VR, Google
《Cosmic Trip》的VR交互设计
VR Interaction Design of 'Cosmic Trip'
地址: Room 135, North Hall
时间:2月28日,周二下午5:30 – 6:30
演讲嘉宾:
Eddie Lee, Founder, Funktronic Labs
Day 3
VR和商业的未来
Virtual Reality and the Future of Commerce (Presented by Digital River)
地址:Room 2011, West Hall
时间:3月1日,周三上午9:30-10:30
演讲嘉宾:
Jeremy Coker, Vice President-Games and Entertainment, Digital River
Tim Merel, Founder/CEO, Digital River
用Iconographic Music助力VR游戏玩法设计
Assisting VR Gameplay Through the Use of Iconographic Music
地址:Room 3002, West Hall
时间:3月1日,周三上午9:30-10:30
演讲嘉宾:
Kenneth Young, Audio Director, Composer, Sound Designer, AudBod
高质量游戏数据2017
Awesome Video Game Data 2017
地址:Room 2006, West Hall
时间:3月1日,周三上午9:30-10:30
演讲嘉宾:
Geoffrey Zatkin, Founder, EEDAR
《工作模拟》剖析:VR设计、VR科技和商业经验
'Job Simulator' Postmortem: VR Design, Tech, and Business Lessons Learned
地址:Room 3016, West Hall
时间:3月1日,周三上午9:30-10:30
演讲嘉宾:
Alex Schwartz, CEO, Owlchemy Labs
Devin Reimer, CTO, Owlchemy Labs
2017年VR市场:数据和洞察
VR Market 2017: Data and Insights
地址:Room 3016, West Hall
时间:3月1日,周三上午11:00-11:30
演讲嘉宾:
Patrick Walker, VP, Insights and Analytics, EEDAR
VR 201:一线经验
VR 201: Lessons from the Frontlines (Presented by Oculus)
地址:Room 3014, West Hall
时间:3月1日,周三上午11:00-12:00
演讲嘉宾:
Chris Pruett, Head of Developer Engineering for Mobile, Oculus
Hitting 90: VR优化及《Robo Recall》探索
Hitting 90: Optimizing for VR and a Look at Robo Recall“ (Presented by Intel)
地址:Room 3007, West Hall
时间:3月1日,周三上午11:00-12:00
演讲嘉宾:
Jeff Rous, Senior Developer Relations Engineer, Intel
Nick Whiting, Technical Director, AR & VR, Epic
用Daydream和Tango探索VR/AR
What to Pack: Exploring VR and AR with Daydream & Tango (Presented by Google)
地址:Room 3009, West Hall
时间:3月1日,周三上午11:00-12:00
演讲嘉宾:
Alex Lee, Senior Producer, Google
游戏中艺术制作的未来
Future of Art Production in Games
地址:Room 130, North Hall
时间:3月1日,周三下午12:00-12:30
演讲嘉宾:
Andrew Maximov, Lead Artist, Naughty Dog
谈谈高效率本地化的步骤
Steps for Effective Localization
地址: Room 2010, West Hall
时间: 3月1日,周三下午12:00-12:30
演讲嘉宾:
Nadege Josa, Senior Project Manager, Localization Services, SIE
移动:VR的未来
Mobile: the Future of VR (Presented by ARM)
地址:Room 3007, West Hall
时间:3月1日,周三下午12:30-1:30
演讲嘉宾:
Sam Marin, Senior Principal Graphics Architect, ARM
提高VR里的存在感:从可信的角色行为到用新PSVR手柄做开发
Increasing VR Presence: From Believable Character Behaviors to Developing with the New PlayStation VR Aim Controller (Presented by Sony Interactive Entertainment America)
地址:Room 2024, West Hall
时间:3月1日,周三下午2:00-3:00
演讲嘉宾:
Tom Brunkbock, Technical Product Manger, SIEA
Greg Koreman, Co-Founder Impulse Gear, Impulse Gear
Seth Luisi, Co-Founder Impulse Gear, Impulse Gear
Richard Marks, Senior Research Engineer, Sony Interactive Entertainment
不牺牲质量下的更高清画质,以及《PlayStation VR世界》中学到的经验
Higher Res Without Sacrificing Quality, plus Other Lessons from 'PlayStation VR Worlds'
地址:Room 2016, West Hall
时间:3月1日,周三下午2:00-3:00
演讲嘉宾:
Simon Hall, Principal Programmer, Sony London Studio
Joe Milner-Moore, Senior Principal Programmer, Sony London Studio
眼球追踪技术的未来
The Future of Eye Tracking Technology (Presented by Tobii)
地址:Room 2000, West Hall
时间:3月1日,周三下午2:00-3:00
演讲嘉宾:
Joakim Carlen, Director of Product Management, VR and Middleware, Tobii Tch, Tobii
在VR中全速飞翔!《Eagle Flight》背后的研发
Full Speed Flying in VR! The R&D Behind Eagle Flight (Presented by Autodesk)
地址:Room 2024, West Hall
时间:3月1日,周三下午3:30-4:30
演讲嘉宾:
Olivier Palmieri, Game Designer Eagle Flight, Ubisoft
主题:《Bound》:芭蕾和现代艺术中的情感
'Bound': Emotions Through Ballet and Modern Art
地址:Room 2020, West Hall
时间:3月1日,周三下午3:30-4:30
演讲嘉宾:
Michal Staniszewski, Creative Director, Plastic
重塑《Rock Band》
2 Immersive 4 VR: Reinventing 'Rock Band'
地址:Room 2005, West Hall
时间:3月1日,周三下午3:30-4:30
演讲嘉宾:
Matt Boch, Creative Director, Harmonix Music Systems
与虚幻引擎和Oculus一起来探究高质量移动VR
High Quality Mobile VR with Unreal Engine and Oculus (Presented by ARM)
地址:Room 3022, West Hall
时间:3月1日,周三下午3:30-4:30
演讲嘉宾:
Daniele Di Donato, Senior Software Engineer, ARM
Remi Palandri, Rendering Programmer, Oculus
Ryan Vance, Senior Rendering Programmer, Epic Games
打造惊艳画质:利用CPU增强《星际迷航:舰桥船员》里的VR沉浸感
Set Graphics to Stun: Enhancing VR Immersion with the CPU in Star Trek™: Bridge Crew (Presented by Intel)
地址:Room 3007, West Hall
时间:3月1日,周三下午3:30-4:30
演讲嘉宾:
Cristiano Ferreira, DevTech Engineer, Intel
Tim Curtis, Technical Artist, Red Storm Entertainment
Day 4
Windows Holographic渲染:在同一个SDK上开发VR和AR平台
Windows Holographic Rendering: One SDK to Target VR and AR Ecosystems (Presented by Microsoft)
地址:Room 2009, West Hall
时间:3月2日,周四上午11:30 - 12:30
演讲嘉宾:
Alex Pfaffe, Software Engineering Lead, Windows Holographic
移动VR开发的成功
Success in Mobile VR Development
地址:Room 2010, West Hall
时间:3月2日,周四上午11:30 - 12:30
演讲嘉宾:
Rade Stojsavljevic, Executive Producer - Mobile Content, Oculus
快速创建能引起情感共鸣的VR体验角色
Building Emotional VR Character Experiences Really Fast (Presented by Autodesk)
地址:Room 2024, West Hall
时间:3月2日,周四上午11:30 - 12:30
演讲嘉宾:
Tom Sanocki, Founder and CEO, Limitless Ltd.
在Oculus平台上创建多人游戏
Building Multiplayer Games on the Oculus Platform (Presented by Oculus)
地址:Room 3014, West Hall
时间:3月2日,周四上午11:30 - 12:30
演讲嘉宾:
Lauren Vegter, Oculus
Mike Howard, Product Manager, Oculus
亲爱的VR,我的钱在哪里?
Dear VR, Where's My Money? (Presented by Akamai)
地址:Room 2014, West Hall
时间:3月2日,周四上午11:30 - 12:30
演讲嘉宾:
Nelson Rodriguez, Director, Games Industry Marketing, Akamai
国际游戏开发者协会VR/AR/MR专门兴趣小组圆桌会议
IGDA Virtual, Augmented, and Mixed Realities (VAMR) SIG Roundtable
地址:Room 110, North Hall
时间:3月2日,周四上午11:30 - 12:30
演讲嘉宾:
Jamie Telford, Co-Chair, IGDA Virtual, Augmented, & Mixed Realities SIG
游戏和VR应用开发中的True Audio Next和多媒体AMD API
True Audio Next and Multimedia AMD APIs in Games and VR Applications Development (Presented by AMD)
地址:Room 3009, West Hall
时间:3月2日,周四上午11:30 - 12:30
演讲嘉宾:
Mikhail Mironov, Principal Member of Technical Staff, Software Development, AMD
Pavel Siniavine, Senior Manager, Software Development, AMD
沉浸式VR进行时:移动设备上的六自由度设计
Immersive VR on the Go: Designing for Six Degrees of Freedom (6DoF) Tracking on Mobile (Presented by Pico Interactive Inc.)
地址:Room 3007, West Hall
时间:3月2日,周四下午12:45 - 1:45
演讲嘉宾:
Ennin Huang, VP Design at PicoVR, Pico Interactive Inc.
《亚利桑那阳光》回顾:用Unity开发VR游戏《亚利桑那阳光》
Looking back at Arizona Sunshine: Developing Arizona Sunshine for VR with Unity (Presented by Intel)
地址:Room 2000, West Hall
时间:3月2日,周四下午12:45 - 1:45
演讲嘉宾:
Steve Hughes, Senior Application Engineer, Intel
Trevor Blom, Tech Lead, Vertigo Games
用超声波把触觉带入VR/AR
Bringing Touch to VR and AR with Ultrasound (Presented by Ultrahaptics Ltd)
地址:Room 3022, West Hall
时间:3月2日,周四下午2:00 - 2:30
演讲嘉宾:
Robin Alter, VP of Strategic Partnerships, Ultrahaptics Ltd
VR及街机的回归
VR and the Return of Arcades (Presented by HTC Vive)
地址:Room 2024, West Hall
时间:3月2日,周四下午2:00 - 2:30
演讲嘉宾:
Jenna Seiden, Head of Content Acquisitions & Partnerships, HTC Vive
为沉浸式戏剧VR体验搭建舞台
Building the Stage for an Immersive Theater VR Experience
地址:Room 134, North Hall
时间:3月2日,周四下午2:00 - 2:30
演讲嘉宾:
Jaime Gonzalez, 3D Artist, Tequila Works
消除年龄歧视:探索大龄玩家VR游戏
Beyond Ageism: Exploring VR Games for an Older Audience
地址:Room 3020, West Hall
时间:3月2日,周四下午3:00 - 3:30
演讲嘉宾:
Bob De Schutter, Dr., Miami University
密室逃脱经验:设计现实世界和VR世界
Lessons from Escape Rooms: Designing for the Real World and VR
地址:Room 3016, West Hall
时间:3月2日,周四下午4:00 - 5:00
演讲嘉宾:
Laura E. Hall, Co-Founder, 60 Minutes to Escape
VR世界的声音之旅
Audio Adventures in 'VR Worlds'
地址:Room 3002, West Hall
时间:3月2日,周四下午4:00 - 5:00
演讲嘉宾:
Joe Thwaites, Composer & Music Producer, Sony Interactive Entertainment Europe
Simon Gumbleton, Technical Sound Designer, Sony Interactive Entertainment Europe
Day 5
主机到PC VR:从《The Unspoken》中获得的经验
Console to PC VR: Lessons learned from The Unspoken (Presented by Intel)
地址:Room 3007, West Hall
时间:3月3日,周五上午10:00- 11:00
演讲嘉宾:
Bob Sprentall, Engine Programmer, Insomniac Games
Raja Bala, Game Developer Relations Engineer, Intel
虚拟狂潮:开发VR引擎获得的经验
Virtual Insanity: Lessons Learned from Creating a Virtual Reality Engine
地址:Room 2005, West Hall
时间:3月3日,周五上午10:45 - 11:15
演讲嘉宾:
Liz Mercuri, Educational Evangelist, Unity
用VRWorks提升你的VR游戏
Accelerating Your VR Games with VRWorks (Presented by NVIDIA)
地址:Room 2000, West Hall
时间:3月3日,周五下午12:15 - 1:15
演讲嘉宾:
Cem Cebenoyan, Director of Engineering, Game Engines and Core Tech, NVIDIA
Edward Liu, Developer Technology Engineer, NVIDIA
赢在VR:开发者成功故事
Winning at VR: Developer Success Stories (Presented by HTC Vive)
地址:Room 3007, West Hall
时间:3月3日,周五下午1:30 - 2:00
演讲嘉宾:
Joel Breton, Head of Vive Studios, HTC Vive
Jenna Seiden, Head of Content Acquisition and Partnerships, HTC Vive
仍然使用:AR和VR可以从网游借鉴什么?
Still Logged In: What AR and VR Can Learn from MMOs
地址: Room 3001, West Hall
时间:3月3日,周五下午1:30-2:30
演讲嘉宾:
Raph Koster, Game designer, Altered Tuning
VR最佳案例:让《VR Funhouse》变得有趣
VR Best Practices: Putting the Fun in VR Funhouse (Presented by NVIDIA)
地址:Room 2000, West Hall
时间:3月3日,周五下午3:00 - 4:00
演讲嘉宾:
Amanda Bott, Artist, NVIDIA
《DriveClub》的声音:从主机到VR
'DriveClub' Audio: From Console to VR
地址:Room 3002, West Hall
时间:3月3日,周五下午3:00 - 4:00
演讲嘉宾:
Nicholas Ward-Foxton, Tools & Technology Manager, Sony Interactive Entertainment
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