GDC 2017 VR/AR相关会议议程全搜罗

2017-02-20 18:14:37   来源:新浪VR

  2月27日,DGC 2017即将拉开帷幕!我们整理了所有VR/AR相关会议议程,一共88场,拿去,不谢!

  Day 1

  我相信我能飞(在VR里):《Eagle Flight(化鹰)》技术剖析

  I Believe I Can Fly (in VR): 'Eagle Flight' Technical Postmortem

  地址:Room 135, North Hall

  时间:2月27日,周一上午10:00-11:00

  演讲嘉宾:

  Vicki Ferguson, Lead Programmer, Ubisoft Montreal

  从一千个虚拟世界中得到的经验教训

  Lessons Learned from a Thousand Virtual Worlds

  地址:Room 134, North Hall

  时间:2月27日,周一上午10:00-11:00

  演讲嘉宾:

  Jesse Schell, CEO, Schell Games LLC

  在Alpha工作七年:游戏《重击者》的反思

  Seven Years in Alpha: 'Thumper' Postmortem

  地址:  Room 2005, West Hall

  时间: 2月27日,周一上午10:00-11:00

  演讲嘉宾:

  Marc Flury, Co-Founder, Drool

  创造混合现实的直播和预告片

  Creating Mixed Reality Trailers and Livestreams

  地址: Room 135, North Hall

  时间:2月27日,周一上午11:20-12:20

  演讲嘉宾:

  Colin Northway, Co-Founder, Northway Games

  娱乐和VR的四大未来

  Four Futures of Entertainment and VR

  地址: Room 134, North Hall

  时间:2月27日,周一上午11:20-12:20

  演讲嘉宾:

  Cortney Harding, Music and Entertainment Relations, Moth+Flame

  用ECS运行虚拟世界

  Running a Virtual World via ECS (Presented by Amazon)

  地址:Room 3014, West Hall

  时间:2月27日,周一上午11:20-12:20

  演讲嘉宾:

  Tara Hernandez, Director of Systems and Build Engineering, Lindenlab

  Joseph Yandle, Senior Software Engineer, Linden Lab

  3万英尺视角的VR开发:开发《EVEREST VR(珠峰VR)》

  30,000 Foot View of VR Development: Making 'Everest VR'

  地址:Room 135, North Hall

  时间:2月27日,周一下午1:20-1:50

  演讲嘉宾:

  Petur Thorarinsson, Game Design Director, Solfar Studios

  球形舞台的背后:让VR叙事超越游戏和电影

  Behind the Spherical Stage: Taking VR Storytelling Beyond Games and Movies

  地址:  Room 134, North Hall

  时间:2月27日,周一下午1:20-1:50

  演讲嘉宾:

  Raul Rubio Munarriz, CEO, Creative Director and Founder, Tequila Works

  Rob Yescombe, Writer & Narrative Director, Freelance

  从动画电影到VR:加入情感成分以助力沉浸感

  From Animated Films to VR: Adding Emotional Components to Aid Immersion

  地址:  Room 134, North Hall

  时间:2月27日,周一下午2:10-2:40

  演讲嘉宾:

  Andrew Dayton, Co-founder, Steel Wool Studios

  Jason Topolski, Co-founder, Steel Wool Studios

  从战壕中传送和移动:什么动作适合你……

  Teleportation and Locomotion from the Trenches: What Movement is Right for You...

  地址:  Room 135, North Hall

  时间:2月27日,周一下午2:10-2:40

  演讲嘉宾:

  Ram Ramakrishnan, Principal Developer, Atakote Studios

  Janet Brown, Principal Developer, Atakote Studios

  打造FOOture:小公司打造虚拟现实内容

  Building the FOOture: Building VR Content for Small Teams

  地址:  Room 134, North Hal

  时间:2月27日,周一下午3:00-3:30

  演讲嘉宾:

  Andre Infante, Lead Developer, FooVR

  Will Smith, Founder & CEO, FooVR

  从《Raw Data》的“抢先体验”版中学到的

  Learnings of Early Access from 'Raw Data'

  地址:  Room 135, North Hall

  时间:2月27日,周一下午3:00-3:30

  演讲嘉宾:

  Chris Hewish, Head of Studio, Survios

  Mike McTyre, Design Director, Survios

  艺术模仿生活:城市勘察如何让我们了解3D环境设计

  Art Imitating Life: How Urban Exploration Informs 3D Environmental Design

  地址:  Room 135, North Hall

  时间:2月27日,周一下午3:50-4:20

  演讲嘉宾:

  Veve Jaffa, Creative Director, Peardrum

  Syfy公司:用底板摄影建立实时体验

  Syfy Incorporated: Building Realtime Experiences with Plate Photography

  地址:  Room 134, North Hall

  时间:2月27日,周一下午3:50-4:20

  演讲嘉宾:

  Aruna Inversin, VR Supervisor, Digital Domain

  AR设计:《Woorld》开发剖析

  Designing for AR: A Postmortem on the Development of 'Woorld'

  地址:  Room 135, North Hall

  时间:2月27日,周一下午4:40-5:10

  演讲嘉宾:

  Vu Ha, Experimental Gameplay Engineer, Funomena

  在VR中做音乐:创意产品的交互设计

  Making Music in VR: Interaction Design for Creative Production

  地址: Room 134, North Hall

  时间:2月27日,周一下午4:40-5:10

  演讲嘉宾:

  Logan Olson, Experience Designer, Hard Light Labs, LLC

  揭露VR中的魔法:《神奇动物VR》的背后

  Reveal the Magic in VR: Behind the Scenes of 'Fantastic Beasts VR' Experience

  地址: Room 135, North Hall

  时间:2月27日,周一下午5:30-6:00

  演讲嘉宾:

  Resh Sidhu, Creative Director, Framestore

  VR的艺术

  The Art of VR

  地址: Room 134, North Hall

  时间:2月27日,周一下午5:30-6:30

  演讲嘉宾:

  Terence Tolman, Concept Artist & 3D Generalist, Against Gravity

  Lauren Cason, Senior Artist, US Two

  Ryan Cousins, Art Director, Against Gravity

  Dawn Rivers, Cinematographer / Lighting Artist, Harmonix

  Carrie Witt, Lead Artist, Owlchemy Labs

  Day 2

  VR的一年:VR起步回顾

  A Year in VR: A Look Back at VR's Launch

  地址:Room 135, North Hall 

  时间:2月28日,周二上午10:00 - 11:00

  演讲嘉宾: 

  Jeremy Chapman, COO, CloudGate Studio

  Steve Bowler, President, CloudGate Studio

  Cy Wise, Owlmancer, Owlchemy Labs

  Andrew Eiche, Producer / Developer / Certified Adult ™, Owlchemy Labs

  Colin Northway, Co-founder, Northway Games

  Sarah Northway, Co-founder, Northway Games

  Autodesk对游戏和VR的愿景和策略

  The Autodesk Vision and Strategy for Games and VR (Presented by Autodesk)

  地址:Room 2024, West Hall

  时间:2月28日,周二上午10:00 - 11:00

  演讲嘉宾:

  TJ Galda, Senior Product Manager, Autodesk

  全息甲板第二年:在2017年发展VR生态系统

  The Holodeck Year 2: Growing the VR Ecosystem in 2017 (Presented by HTC Vive)

  地址:Room 2011, West Hall

  时间:2月28日,周二上午10:00 - 11:00

  演讲嘉宾:

  Rikard Steiber, President, Viveport, HTC Vive

  Joel Breton, Head of Vive Studios, HTC Vive

  VR互动叙事:它是游戏?还是电影?或者都不是

  VR Interactive Storytelling: Is it a Game? A Film? Or Neither

  地址:Room 134, North Hall 

  时间:2月28日,周二上午10:00 - 11:00

  演讲嘉宾: 

  Eric Darnell, Co-founder & Chief Creative Officer, Baobab Studios

  Claudia SouthMartin, Producer, Baobab Studios

  触及最大的游戏平台:覆盖网络、网络绘图实验室、网络VR以及gITF格式

  Reaching the Largest Gaming Platform of All: The Web. WebGL, WebVR and glTF (Presented by The Khronos Group)

  地址:  Room 3022, West Hall

  时间:  2月28日,周二上午10:00 -11:00

  演讲嘉宾:

  Ken Russell, Software Engineer, Google

  Tony Parisi, Head of VR and AR, Unity Technologies

  Neil Trevett, VP Developer Ecosystem, NVIDIA

  Zhenyao Mo, Software Engineer, Google

  Brandon Jones, Head of US Operations, Google

  Kai Ninomiya, Software Engineer, Google

  3A级作品的VR预算和时间表:以科技为中心的反思

  AAA on a VR Budget & Timeline: Tech-Centric Postmortem

  地址:Room 135, North Hall

  时间:2月28日,周二上午11:20 - 12:20

  演讲嘉宾: 

  Rok Erjavec, Technical Director, Crytek

  虚拟现实游戏开发教学

  Teaching Virtual Reality Game Development

  地址: Room 3020, West Hall

  时间:2月28日,周二上午11:20-12:20

  演讲嘉宾:

  Ira Fay, Assistant Professor, Hampshire College

  Robin Hunicke, Associate Professor, UC Santa Cruz

  Jesse Schell, CEO, Schell Games

  Jichen Zhu, Associate Professor, Drexel University

  Dennis Ramirez, Technical Director, USC IMGD

  Oculus故事工作室VR电影《亲爱的安吉莉卡》:Quill的发明,整合以及渲染

  Oculus Story Studio's Dear Angelica: Inventing, Integrating, and Rendering Quill

  地址:Room 134, North Hall

  时间:2月28日,周二上午11:20 - 12:20

  演讲嘉宾: 

  Chris Horne, CG Supervisor, Oculus Story Studio

  Ian Wakelin, Software Engineer, Oculus Story Studio

  Martin Mittring, Core Graphics Architect, Oculus Story Studio

  重新关注VR创新:统一标准是否能简化跨平台VR开发?

  Refocusing on VR Innovation: Can Standards Simplify Cross-Platform Virtual Reality Development? (Presented by The Khronos Group)

  地址:Room 3022, West Hall

  时间:2月28日,周二上午11:20 - 12:20

  演讲嘉宾:

  Cass Everitt, Software Engineer, Oculus

  Joe Ludwig, Programmer, Valve

  Nick Whiting, Technical Director, Epic Games

  Devin Reimer, CTO, Owlchemy Labs

  Yuval Boger, CEO, Sensics, Inc.

  Alon Or-bach, Senior Standardisation Engineer, Samsung Electronics

  Kaye Mason, Sr. Software Engineer, Google

  实现VR可能性灵感的来源

  Sources of Inspiration for Approaching Accessibility in VR

  地址:  Room 135, North Hall

  时间:2月28日,周二下午1:20 - 1:50

  演讲嘉宾:

  Hannah Gillis, Project Manager, Lucasfilm, ILMxLAB

  Ben Peck, Generalist Engineer, Lucasfilm, ILMxLAB

  “与哈姆雷特在一起”:在VR中重新创造电影院亲密度

  'To Be With Hamlet': Recreating Theatre's Intimacy in VR

  地址:  Room 134, North Hall

  时间:2月28日,周二下午1:20 - 1:50

  演讲嘉宾:

  Javier Molina, Producer and Creator, To Be With Hamlet

  David Gochfeld, Designer, NYU, Samsung Accelerator

  Hypereal怎样看待中国的VR

  VR in China -- How Hypereal Sees It (Presented by Hypereal)

  地址:Room 2011, West Hall

  时间:2月28日,周二下午1:20 - 2:20

  演讲嘉宾:

  John Gu, Developer Relation, Hypereal

  技术美术训练营:一个技术艺术家的VR指南

  Technical Artist Bootcamp: A Tech Artist's Guide to VR

  地址: Room 2006, West Hall

  时间:2月28日,周二下午1:20-2:20

  演讲嘉宾:

  Mary Cassin, User Experience Engineer, Google

  在不同的移动VR平台上开发高性能游戏

  Developing High Performance Games for Different Mobile VR Platforms

  地址:  Room 135, North Hall

  时间:2月28日,周二下午2:10 - 2:40

  演讲嘉宾: 

  Rahul Prasad, Product Manager, Google

  现实感,原动力和社交性: 塑造绝佳的VR体验

  Presence, Agency, Social: Shaping Great VR Experiences

  地址:  Room 134, North Hall

  时间:2月28日,周二下午2:10-2:40

  演讲嘉宾:

  Thomas Bedenk, VR Consultant, Exozet Berlin GmbH

  沉浸式设计:企业级VR应用

  Immersive Design: Enterprise Applications for Virtual Reality (Presented by Autodesk)

  地址:Room 2024, West Hall

  时间:2月28日,周二下午2:40 - 3:40

  演讲嘉宾:

  Brian Pene, Director of Emerging Technology, Autodesk

  VR的未来和移动设备画质

  The Future of VR and Mobile Graphics (Presented by Imagination Technologies)

  地址:Room 2011, West Hall

  时间:2月28日,周二下午2:40 - 3:40

  演讲嘉宾:

  Tobias Hector, Leading Software Design Engineer, Imagination Technologies

  Cass Everitt, Software Engineer, Oculus

  Craig Donner, Daydream Platform Software Engineering Lead, Google

  Scott Flynn, Director of Development, VR&AR, Unity

  Christopher Peri, Director, Mobile Platform and Solutions, Samsung Electronics

  Ryan Vance, Senior Rendering Programmer, Epic Games

  相交或平行:社交VR中的自我表达和交流

  Together Apart: Self-Expression and Communication in Social VR

  地址:Room 135, North Hall

  时间: 2月28日,周二下午3:00 - 3:30

  演讲嘉宾:

  Elli Shapiro, Senior Developer, Sony Interactive Entertainment

  西部世界VR: 结合线性和互动性的内容来诉说以人物为中心的故事

  'Westworld VR': Combining Linear and Interactive Content to Tell Character-Centric Stories

  地址:  Room 134, North Hall

  时间:2月28日,周二下午3:00 - 3:30

  演讲嘉宾: 

  Colin Foran, Creative Lead, HBO

  处理和设计交互式VR应用中的声音

  Audio Bootcamp XVI: Approaching and Designing Audio for Interactive VR Applications

  地址:Room 3002, West Hall

  时间:2月28日,周二下午3:50 - 4:20

  演讲嘉宾:

  Sally Kellaway, Creative Director, Ossic

  叙述空间故事课堂:从《工作模拟》到《瑞克和莫蒂VR》

  Spatial Storytelling Lessons from 'Job Simulator' and 'Rick and Morty VR'

  地址:  Room 135, North Hall

  时间:2月28日,周二下午3:50 – 4:20

  演讲嘉宾: 

  Alex Schwartz, Founder + CEO, Owlchemy Labs

  Devin Reimer, CTO, Owlchemy Labs

  Oculus Medium的交互设计:VR中的雕刻艺术

  The Interaction Design of 'Oculus Medium': Sculpting in VR

  地址:  Room 134, North Hall

  时间:2月28日,周二下午3:50 – 4:20

  演讲嘉宾: 

  Lydia Choy, Technical Art Director, Oculus

  创造VR体验:Unity的工具和最佳案例

  Creating VR Experiences: Unity's Tools and Best Practices (Presented by Unity Technologies)

  地址:Room 3014, West Hall

  时间:2月28日,周二下午4:00 - 5:00

  演讲嘉宾:

  待定

  VR讨论会议:我们学到了什么,如何预测未来

  VR Discussion Panel: What We Have Learned and Predicting the Future (Presented by Autodesk)

  地址:Room 2024, West Hall

  时间:2月28日,周二下午4:00 - 5:00

  演讲嘉宾:

  Olivier Palmieri, Game Designer Eagle Flight, Ubisoft

  Tom Sanocki, Founder & CEO, Limitless Ltd.

  Patrick O Luanaigh, Founder & CEO, nDreams

  Brian Pene, Director of Emerging Technology, Autodesk

  《星球大战:前线VR》的声音设计

  The Sound Design of 'Star Wars: Battlefront VR'

  地址:  Room 135, North Hall

  时间:2月28日,周二下午4:40 – 5:10

  演讲嘉宾: 

  Jay Steen, Software Engineer, Criterion Games (Electronic Arts)

  谈星际迷航VR版的内容写作

  Punch It (Up): Writing for Star Trek in VR

  地址:  Room 3016, West Hall

  时间:  2月28日,周二下午4:40 - 5:10

  演讲嘉宾: 

  Jay Posey, Expert Narrative Designer, Red Storm Entertainment

  将虚拟体验变为现实学习过程

  Turning Virtual Experiences into Real Learning

  地址:  Room 134, North Hall

  时间:2月28日,周二下午4:40 – 5:10

  演讲嘉宾:

  Benjamin Schrom, Product Manager, Google

  社交VR的实验

  Experiments in Social VR

  地址:  Room 134, North Hall

  时间:2月28日,周二下午5:30 – 6:00

  演讲嘉宾:

  Stefan Welker, Software Engineer, VR, Google

  Luca Prasso, Technical Artist, VR, Google

  《Cosmic Trip》的VR交互设计

  VR Interaction Design of 'Cosmic Trip'

  地址:  Room 135, North Hall

  时间:2月28日,周二下午5:30 – 6:30

  演讲嘉宾:

  Eddie Lee, Founder, Funktronic Labs

  Day 3

  VR和商业的未来

  Virtual Reality and the Future of Commerce (Presented by Digital River)

  地址:Room 2011, West Hall

  时间:3月1日,周三上午9:30-10:30

  演讲嘉宾:

  Jeremy Coker, Vice President-Games and Entertainment, Digital River

  Tim Merel, Founder/CEO, Digital River

  用Iconographic Music助力VR游戏玩法设计

  Assisting VR Gameplay Through the Use of Iconographic Music

  地址:Room 3002, West Hall

  时间:3月1日,周三上午9:30-10:30

  演讲嘉宾:

  Kenneth Young, Audio Director, Composer, Sound Designer, AudBod

  高质量游戏数据2017

  Awesome Video Game Data 2017

  地址:Room 2006, West Hall

  时间:3月1日,周三上午9:30-10:30

  演讲嘉宾:

  Geoffrey Zatkin, Founder, EEDAR

  《工作模拟》剖析:VR设计、VR科技和商业经验

  'Job Simulator' Postmortem: VR Design, Tech, and Business Lessons Learned

  地址:Room 3016, West Hall

  时间:3月1日,周三上午9:30-10:30

  演讲嘉宾:

  Alex Schwartz, CEO, Owlchemy Labs

  Devin Reimer, CTO, Owlchemy Labs

  2017年VR市场:数据和洞察

  VR Market 2017: Data and Insights

  地址:Room 3016, West Hall

  时间:3月1日,周三上午11:00-11:30

  演讲嘉宾:

  Patrick Walker, VP, Insights and Analytics, EEDAR

  VR 201:一线经验

  VR 201: Lessons from the Frontlines (Presented by Oculus)

  地址:Room 3014, West Hall

  时间:3月1日,周三上午11:00-12:00

  演讲嘉宾:

  Chris Pruett, Head of Developer Engineering for Mobile, Oculus

  Hitting 90: VR优化及《Robo Recall》探索

  Hitting 90: Optimizing for VR and a Look at Robo Recall“  (Presented by Intel)

  地址:Room 3007, West Hall

  时间:3月1日,周三上午11:00-12:00

  演讲嘉宾:

  Jeff Rous, Senior Developer Relations Engineer, Intel

  Nick Whiting, Technical Director, AR & VR, Epic

  用Daydream和Tango探索VR/AR

  What to Pack: Exploring VR and AR with Daydream & Tango (Presented by Google)

  地址:Room 3009, West Hall

  时间:3月1日,周三上午11:00-12:00

  演讲嘉宾:

  Alex Lee, Senior Producer, Google

  游戏中艺术制作的未来

  Future of Art Production in Games

  地址:Room 130, North Hall

  时间:3月1日,周三下午12:00-12:30

  演讲嘉宾:

  Andrew Maximov, Lead Artist, Naughty Dog

  谈谈高效率本地化的步骤

  Steps for Effective Localization

  地址:  Room 2010, West Hall

  时间:  3月1日,周三下午12:00-12:30

  演讲嘉宾:

  Nadege Josa, Senior Project Manager, Localization Services, SIE

  移动:VR的未来

  Mobile: the Future of VR (Presented by ARM)

  地址:Room 3007, West Hall

  时间:3月1日,周三下午12:30-1:30

  演讲嘉宾:

  Sam Marin, Senior Principal Graphics Architect, ARM

  提高VR里的存在感:从可信的角色行为到用新PSVR手柄做开发

  Increasing VR Presence: From Believable Character Behaviors to Developing with the New PlayStation VR Aim Controller (Presented by Sony Interactive Entertainment America)

  地址:Room 2024, West Hall

  时间:3月1日,周三下午2:00-3:00

  演讲嘉宾:

  Tom Brunkbock, Technical Product Manger, SIEA

  Greg Koreman, Co-Founder Impulse Gear, Impulse Gear

  Seth Luisi, Co-Founder Impulse Gear, Impulse Gear

  Richard Marks, Senior Research Engineer, Sony Interactive Entertainment

  不牺牲质量下的更高清画质,以及《PlayStation VR世界》中学到的经验

  Higher Res Without Sacrificing Quality, plus Other Lessons from 'PlayStation VR Worlds'

  地址:Room 2016, West Hall

  时间:3月1日,周三下午2:00-3:00

  演讲嘉宾:

  Simon Hall, Principal Programmer, Sony London Studio

  Joe Milner-Moore, Senior Principal Programmer, Sony London Studio

  眼球追踪技术的未来

  The Future of Eye Tracking Technology (Presented by Tobii)

  地址:Room 2000, West Hall

  时间:3月1日,周三下午2:00-3:00

  演讲嘉宾:

  Joakim Carlen, Director of Product Management, VR and Middleware, Tobii Tch, Tobii

  在VR中全速飞翔!《Eagle Flight》背后的研发

  Full Speed Flying in VR! The R&D Behind Eagle Flight (Presented by Autodesk)

  地址:Room 2024, West Hall

  时间:3月1日,周三下午3:30-4:30

  演讲嘉宾:

  Olivier Palmieri, Game Designer Eagle Flight, Ubisoft

  主题:《Bound》:芭蕾和现代艺术中的情感

  'Bound': Emotions Through Ballet and Modern Art

  地址:Room 2020, West Hall

  时间:3月1日,周三下午3:30-4:30

  演讲嘉宾:

  Michal Staniszewski, Creative Director, Plastic

  重塑《Rock Band》

  2 Immersive 4 VR: Reinventing 'Rock Band'

  地址:Room 2005, West Hall

  时间:3月1日,周三下午3:30-4:30

  演讲嘉宾:

  Matt Boch, Creative Director, Harmonix Music Systems

  与虚幻引擎和Oculus一起来探究高质量移动VR

  High Quality Mobile VR with Unreal Engine and Oculus (Presented by ARM)

  地址:Room 3022, West Hall

  时间:3月1日,周三下午3:30-4:30

  演讲嘉宾:

  Daniele Di Donato, Senior Software Engineer, ARM

  Remi Palandri, Rendering Programmer, Oculus

  Ryan Vance, Senior Rendering Programmer, Epic Games

  打造惊艳画质:利用CPU增强《星际迷航:舰桥船员》里的VR沉浸感

  Set Graphics to Stun: Enhancing VR Immersion with the CPU in Star Trek™: Bridge Crew (Presented by Intel)

  地址:Room 3007, West Hall

  时间:3月1日,周三下午3:30-4:30

  演讲嘉宾:

  Cristiano Ferreira, DevTech Engineer, Intel

  Tim Curtis, Technical Artist, Red Storm Entertainment

  Day 4

  Windows Holographic渲染:在同一个SDK上开发VR和AR平台

  Windows Holographic Rendering: One SDK to Target VR and AR Ecosystems (Presented by Microsoft)

  地址:Room 2009, West Hall

  时间:3月2日,周四上午11:30 - 12:30

  演讲嘉宾:

  Alex Pfaffe, Software Engineering Lead, Windows Holographic

  移动VR开发的成功

  Success in Mobile VR Development

  地址:Room 2010, West Hall

  时间:3月2日,周四上午11:30 - 12:30

  演讲嘉宾:

  Rade Stojsavljevic, Executive Producer - Mobile Content, Oculus

  快速创建能引起情感共鸣的VR体验角色

  Building Emotional VR Character Experiences Really Fast (Presented by Autodesk)

  地址:Room 2024, West Hall

  时间:3月2日,周四上午11:30 - 12:30

  演讲嘉宾:

  Tom Sanocki, Founder and CEO, Limitless Ltd.

  在Oculus平台上创建多人游戏

  Building Multiplayer Games on the Oculus Platform (Presented by Oculus)

  地址:Room 3014, West Hall

  时间:3月2日,周四上午11:30 - 12:30

  演讲嘉宾:

  Lauren Vegter, Oculus

  Mike Howard, Product Manager, Oculus

  亲爱的VR,我的钱在哪里?

  Dear VR, Where's My Money? (Presented by Akamai)

  地址:Room 2014, West Hall

  时间:3月2日,周四上午11:30 - 12:30

  演讲嘉宾:    

  Nelson Rodriguez, Director, Games Industry Marketing, Akamai

  国际游戏开发者协会VR/AR/MR专门兴趣小组圆桌会议

  IGDA Virtual, Augmented, and Mixed Realities (VAMR) SIG Roundtable

  地址:Room 110, North Hall

  时间:3月2日,周四上午11:30 - 12:30

  演讲嘉宾:

  Jamie Telford, Co-Chair, IGDA Virtual, Augmented, & Mixed Realities SIG

  游戏和VR应用开发中的True Audio Next和多媒体AMD API

  True Audio Next and Multimedia AMD APIs in Games and VR Applications Development (Presented by AMD)

  地址:Room 3009, West Hall

  时间:3月2日,周四上午11:30 - 12:30

  演讲嘉宾:

  Mikhail Mironov, Principal Member of Technical Staff, Software Development, AMD

  Pavel Siniavine, Senior Manager, Software Development, AMD

  沉浸式VR进行时:移动设备上的六自由度设计

  Immersive VR on the Go: Designing for Six Degrees of Freedom (6DoF) Tracking on Mobile (Presented by Pico Interactive Inc.)

  地址:Room 3007, West Hall

  时间:3月2日,周四下午12:45 - 1:45

  演讲嘉宾:

  Ennin Huang, VP Design at PicoVR, Pico Interactive Inc.

  《亚利桑那阳光》回顾:用Unity开发VR游戏《亚利桑那阳光》

  Looking back at Arizona Sunshine: Developing Arizona Sunshine for VR with Unity (Presented by Intel)

  地址:Room 2000, West Hall

  时间:3月2日,周四下午12:45 - 1:45

  演讲嘉宾:

  Steve Hughes, Senior Application Engineer, Intel

  Trevor Blom, Tech Lead, Vertigo Games

  用超声波把触觉带入VR/AR

  Bringing Touch to VR and AR with Ultrasound (Presented by Ultrahaptics Ltd)

  地址:Room 3022, West Hall

  时间:3月2日,周四下午2:00 - 2:30

  演讲嘉宾:

  Robin Alter, VP of Strategic Partnerships, Ultrahaptics Ltd

  VR及街机的回归

  VR and the Return of Arcades (Presented by HTC Vive)

  地址:Room 2024, West Hall

  时间:3月2日,周四下午2:00 - 2:30

  演讲嘉宾:

  Jenna Seiden, Head of Content Acquisitions & Partnerships, HTC Vive

  为沉浸式戏剧VR体验搭建舞台

  Building the Stage for an Immersive Theater VR Experience

  地址:Room 134, North Hall

  时间:3月2日,周四下午2:00 - 2:30

  演讲嘉宾:

  Jaime Gonzalez, 3D Artist, Tequila Works

  消除年龄歧视:探索大龄玩家VR游戏

  Beyond Ageism: Exploring VR Games for an Older Audience

  地址:Room 3020, West Hall

  时间:3月2日,周四下午3:00 - 3:30

  演讲嘉宾:

  Bob De Schutter, Dr., Miami University

  密室逃脱经验:设计现实世界和VR世界

  Lessons from Escape Rooms: Designing for the Real World and VR

  地址:Room 3016, West Hall

  时间:3月2日,周四下午4:00 - 5:00

  演讲嘉宾:

  Laura E. Hall, Co-Founder, 60 Minutes to Escape

  VR世界的声音之旅

  Audio Adventures in 'VR Worlds'

  地址:Room 3002, West Hall

  时间:3月2日,周四下午4:00 - 5:00

  演讲嘉宾:

  Joe Thwaites, Composer & Music Producer, Sony Interactive Entertainment Europe

  Simon Gumbleton, Technical Sound Designer, Sony Interactive Entertainment Europe

  Day 5

  主机到PC VR:从《The Unspoken》中获得的经验

  Console to PC VR: Lessons learned from The Unspoken (Presented by Intel)

  地址:Room 3007, West Hall

  时间:3月3日,周五上午10:00- 11:00

  演讲嘉宾:

  Bob Sprentall, Engine Programmer, Insomniac Games

  Raja Bala, Game Developer Relations Engineer, Intel

  虚拟狂潮:开发VR引擎获得的经验

  Virtual Insanity: Lessons Learned from Creating a Virtual Reality Engine

  地址:Room 2005, West Hall

  时间:3月3日,周五上午10:45 - 11:15

  演讲嘉宾:

  Liz Mercuri, Educational Evangelist, Unity

  用VRWorks提升你的VR游戏

  Accelerating Your VR Games with VRWorks (Presented by NVIDIA)

  地址:Room 2000, West Hall

  时间:3月3日,周五下午12:15 - 1:15

  演讲嘉宾:

  Cem Cebenoyan, Director of Engineering, Game Engines and Core Tech, NVIDIA

  Edward Liu, Developer Technology Engineer, NVIDIA

  赢在VR:开发者成功故事

  Winning at VR: Developer Success Stories (Presented by HTC Vive)

  地址:Room 3007, West Hall

  时间:3月3日,周五下午1:30 - 2:00

  演讲嘉宾:

  Joel Breton, Head of Vive Studios, HTC Vive

  Jenna Seiden, Head of Content Acquisition and Partnerships, HTC Vive

  仍然使用:AR和VR可以从网游借鉴什么?

  Still Logged In: What AR and VR Can Learn from MMOs

  地址: Room 3001, West Hall

  时间:3月3日,周五下午1:30-2:30

  演讲嘉宾:

  Raph Koster, Game designer, Altered Tuning

  VR最佳案例:让《VR Funhouse》变得有趣

  VR Best Practices: Putting the Fun in VR Funhouse (Presented by NVIDIA)

  地址:Room 2000, West Hall

  时间:3月3日,周五下午3:00 - 4:00

  演讲嘉宾:

  Amanda Bott, Artist, NVIDIA

  《DriveClub》的声音:从主机到VR

  'DriveClub' Audio: From Console to VR

  地址:Room 3002, West Hall

  时间:3月3日,周五下午3:00 - 4:00

  演讲嘉宾:

  Nicholas Ward-Foxton, Tools & Technology Manager, Sony Interactive Entertainment

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